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What it Feels Like

Lorenzo Colombani

It's difficult to understand depression from an outsider's perspective. Play this idle game — for fun, or to broaden your horizons. Desktop version functional.

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Behind the experience

An idle game about an experience that is hard to explain.

What it Feels Like uses an idle-game format to approach depression from an outsider’s perspective. The project is presented as an invitation to play and broaden understanding.

Its public description identifies the desktop version as functional. The original experience is hosted on Make Working Fun.

By
Lorenzo Colombani
Format
Web tool
Focus
Empathy and understanding depression
Original platform
Make Working Fun
Preview
content visualization

Project notes

An idle game about an experience that is hard to explain.

The subject is perspective

The project starts from the difficulty of understanding depression from outside it. Its educational aim is empathy rather than a claim to reproduce every person’s experience.

Play as the form

An idle game gives the subject an interactive form. The published portfolio specifically points visitors to its desktop version.