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Star Wars Decluttering App

Lorenzo Colombani

An engaging, interactive Star Wars-themed decluttering app offering actionable advice for physical and digital organization. Integrates strategies from Dana K. White's "Decluttering at the Speed of Life" and Cal Newport's "Digital Minimalism".

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Behind the experience

Turn tidying into a mission.

This browser app uses a Star Wars theme to make physical and digital decluttering feel like an activity to enter. It combines practical organisation advice with an interactive presentation.

The published project names Dana K. White’s Decluttering at the Speed of Life and Cal Newport’s Digital Minimalism as its starting points. The experience can be opened inside the portfolio player.

By
Lorenzo Colombani
Format
Web tool
Focus
Physical and digital organisation
Influences
Dana K. White and Cal Newport
Preview
animated project screenshot

Case study

A mission structure for a practical household task.

The Decluttering Protocol places physical and digital organisation inside a Jedi Archives interface with training modules, missions and progress.

The practical task underneath the theme

The modules cover containers, visible areas, decision questions, the layers of daily mess and full removal. The themed titles organise practical decluttering material rather than replacing it with a game detached from the task.

Choose a bounded mission

The mission screen lets a visitor choose a time allocation and a target sector. The available durations range from a five-minute task to an hour, turning a broad intention to tidy into a bounded activity.

Support the activity while it happens

The mission view contains a timer, objectives, Pause and Complete controls. Training and academy sections remain separate from the active mission, so the interface distinguishes learning a method from doing the work.

A second track for digital habits

Completing the five training modules unlocks the Mastery section, which introduces a 30-day digital decluttering process drawn from Cal Newport. The physical approach is credited to Dana K. White. Theme, rank and progress cues organise the activity; they are not a measure of real-world improvement.