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Gamification Helper Tool

Lorenzo Colombani

An interactive tool inspired by Yu-Kai Chou's Octalysis framework from "Actionable Gamification". Design engaging experiences using the 8 Core Drives of human motivation.

Open tool

Behind the experience

Design for the reason someone wants to act.

The Gamification Helper Tool explores Yu-kai Chou’s Octalysis framework. Its eight Core Drives provide a way to think about motivation when designing an experience.

Inspired by Actionable Gamification, the interactive guide makes those drives available to explore while shaping a product, activity or learning experience.

By
Lorenzo Colombani
Format
Web tool
Framework
Octalysis: eight Core Drives
Source
Yu-kai Chou, Actionable Gamification
Preview
animated project screenshot

Case study

Explore a motivational profile, then find a technique.

Octalysis Explorer connects the eight Core Drives with a visual simulator and a searchable strategy deck.

From framework to working reference

A conceptual model becomes more useful when its parts can be compared and revisited. The dashboard puts the eight drives into a radar chart and provides sliders for trying different profiles.

Connect an overview to its detail

Chart points select a drive, and Previous Drive and Next Drive controls provide another route through the same material. The selected drive is paired with details and highlighted techniques.

Browse beyond the first examples

The Full Deck view supports search and filtering by drive, with techniques also organised by ID. This connects a high-level motivational profile to specific techniques without forcing the visitor to read the whole deck in sequence.

Credit the framework

The public tool credits Yu-kai Chou’s Octalysis framework and the Octalysis Group. Lorenzo’s contribution here is the educational web interface that helps people explore that material.